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make a warp mesh move as if being viewed with a camera

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Jim Marshall
make a warp mesh move as if being viewed with a camera
on Oct 30, 2010 at 3:53:10 am

Hello,

I'm trying to make raster cartoon dog's ear perk up with a mesh warp effect.

When I apply the mesh warp to the raster layer, which is moving because it is being viewed by a camera controlled by a null object, the mesh stays in its start position, and ends up warping anything under the view of the camera as it pans.

I figured there would be a "stick to layer" or "track layer" option, but don't seem to be able to find it.

Any help or suggestions are appreciated. Thanks.

Jim


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Tudor "Ted" Jelescu
Re: make a warp mesh move as if being viewed with a camera
on Nov 1, 2010 at 8:06:47 am

Precomp the ear and leave all attributes- apply mesh distort inside precomp.

Tudor "Ted" Jelescu
Senior Compositor/VFX Artist


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Jim Marshall
Re: make a warp mesh move as if being viewed with a camera
on Nov 1, 2010 at 3:52:52 pm

So simple. Thanks!


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