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numerical adjustments of paths?

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bart stevens
numerical adjustments of paths?
on Apr 16, 2020 at 4:26:01 pm

Curious if anyone knows a technique for numerically adjusting paths?
I know I can double click and adjust paths proportionally, but it would be nice to adjust scale numerically, or adjust points based on entering pixel values.
Thanks!


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Walter Soyka
Re: numerical adjustments of paths?
on Apr 16, 2020 at 5:46:52 pm

Try the "Create nulls from path" script that's included with Ae:
https://helpx.adobe.com/after-effects/using/animating-shape-paths-masks.htm...

This will give you a set of nulls that control each of the points on your path, so you easily access their position parameters, set up a parent to manipulate scale, apply expression, etc.

Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive [twitter]   |   RenderBreak [blog]   |   Profile [LinkedIn]


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bart stevens
Re: numerical adjustments of paths?
on Apr 16, 2020 at 6:28:59 pm

Thanks Walter, that's a good idea. I just recently discovered that feature... it's very useful..
My thoughts are more while working with Illustrator and After Effects. I know Illustrator will allow you to do this for scale and position for points and path shapes. I think I just need to emphasize a workflow where my AE and Illustrator projects synced up in composition/canvas size. That way I can create specific vector paths in Illustrator and copy over. Previously I wouldn't have my Illustrator and AE projects the same canvas size, and I would need to adjust size in AE, (which gets difficult with multiple paths on multiple layers).
Thanks again for the feedback....


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