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So...people are porting old games like doom onto the Quest..adding VR controllers to the camera and weapons...Can this be done in AE?

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Richard Garabedain
So...people are porting old games like doom onto the Quest..adding VR controllers to the camera and weapons...Can this be done in AE?
on Mar 13, 2020 at 9:23:08 pm

I have no idea how it could be done...but I imagine for someone who knew what they were doing, that it would not be that hard to do...

If they can do it for doom surely they can do it for after effects right?


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Tero Ahlfors
Re: So...people are porting old games like doom onto the Quest..adding VR controllers to the camera and weapons...Can this be done in AE?
on Mar 14, 2020 at 7:20:33 am

After Effects is not a game engine nor can it do interactive content.


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Graham Quince
Re: So...people are porting old games like doom onto the Quest..adding VR controllers to the camera and weapons...Can this be done in AE?
on Mar 14, 2020 at 4:49:10 pm

I played with Mettle’s Skybox unpaid for my own copy like 3 months before Adobe bought it . And I did exactly this with a few old comps, skybox created comps with cameras looking in different directions and you Linda fly the main comps camera in your 3D environment and AE makes the 360 video for you. It’s a little limited, but pretty effective.


Here’s a playlist of different experiments https://www.youtube.com/playlist?list=PL58-kYtQUHvOrFDyz5QVAdliIbkmawS9t

http://www.YouTube.com/ShiveringCactus - Free FX for amateur films
http://shiveringcactus.wordpress.com/ - FX blog


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