When I import in my Renderman for Maya (AOV) pass(EXR), it said it had an Alpha node (A) under it as a 'Float' data type. Then when I bring it into After Effects, the Beauty pass AOV has it's Alpha toggling the trans grid chages it from black to trans checkers okay, but the other passes are glued to this black background? I even tried to key it out with key light 1.2, but nothing happened, which leads me to believe it really is an alph matt, but I can't extract it out. Also, under the Extractor layers only 1 layer can be extracted. Just need to turn on this lodged in alpha channel or something? thanks.