I remember a while back seeing a tutorial of using nulls on all four corners of a cube to change the cubes anchor points as it rotates. I can't find it anymore, and now when I try to do that, I can't parent the nulls or switch them throughout the animation. Does anyone know of the tutorial or know of a way to do this? Thanks! It's driving me nuts!
I dont know the tutorial but i know the technique...basically whenever you need the box to rotate, duplicate the original and delete all the keyframes on the new copy..then parent the old one to the new one and animate the rotation