I'm doing preliminary research for my university thesis, and I am looking for material about simulating cameras, i.e. simulating a virtual combination of sensor and lens (given their geometries) to be able to accurately display an image. Also, changing - accordingly - said displayed image when changing said sensor & lens geometry.
Now, that's something every 3D environment software does, I know, but I'm interested in the AE virtual camera. I'm a big AE user, I use and understand that tool so I'd love to start with that. I really need to inquire the "behind the scene" of that tool.
Can anybody kindly share some knowledge about how the AE camera works (I mean how it works/it's programmed, not how to use it or what one can do with it), and/or, if possible, link some reading material about virtual camera simulating (sensor/film + lens) in 3D environments?