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AE/Premiere Advice For Rendering My Animaitons

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Edward Massa
AE/Premiere Advice For Rendering My Animaitons
on Jan 26, 2019 at 1:33:04 pm

Hey guys.

I'm posting in hopes of getting some pointers or advice off of you.

As a hobby I enjoy creating short 5-10 minute animations using 3ds Max, based around low-mid poly models, mainly game characters.
When it has come to compositing I have always just used After Effects to combine all my rendered elements and then used AE to render out a final wmv. file.
I'm aware this isn't the best method at all for creating a final crisp animation but as I'm new to things like AE and Premiere I've never known the best way to go about it.

Having read up on things here I've come to realise that what I probably ought to be doing is making my compositions/effects inside AE and then render a Quick Time file or targa sequence out and place that inside Premiere to render a final file.
As I have a basic knowledge of AE and none yet of Premiere I was wondering if anyone could suggest the best settings for going about this.

My animations are rendered out at 25fps and are 1280x720. The style is fairly realistic but slightly cartoony due to being video game characters/scenes.
I intend to have a file that I can upload to be streamed and a 2nd file people can download to watch on their PCs etc.
If more informaiton is required, please just ask.

Any advice or tips on what I can do to improve my final rendered animations would be greatly appreciated.

Thanks in advance!


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