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Trapcode Particular Problem

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Bradley Kus
Trapcode Particular Problem
on Nov 9, 2018 at 9:43:38 am

Hey everyone,

Hoping someone on here is well-versed in Trapcode Particular - I'm having trouble keyframing Particles/Sec within Particular. It seems like that whatever the first value I have set for the particles, that value is what stays for the whole effect, no matter what I try to keyframe differently later. For example, for the first pair of screenshots, I started off with 20,000 for Particles/sec, and then several frames later, I keyframed it to 60,000, but as you can see, the number of particles on the screen stayed exactly the same. Then I did the exact opposite in the next pair of screenshots, starting at 60,000 and going down to 20,000. Looking at that second keyframe, the number of particles on the screen stayed at 60,000 even though it says it's 20,000. Whatever the value is when I start keyframing, that is the value that stays no matter what number I type in.

Does anyone know why I can't keyframe different values of particles/sec within Particular? Seems like an issue that shouldn't even exist, any help would be awesome! Thanks

First pair of photos:

https://i1.creativecow.net/u/324897/image_20181109093930_1.png

https://i1.creativecow.net/u/324897/image_20181109094020_1.png



Second Pair:

https://i1.creativecow.net/u/324897/image_20181109094045_1.png

https://i1.creativecow.net/u/324897/image_20181109094100_1.png


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Kalleheikki Kannisto
Re: Trapcode Particular Problem
on Nov 9, 2018 at 10:09:16 am

You can keyframe the properties for sure. The property you are adjusting is the birth rate. That doesn't mean the particles disappear immediate if you adjust it down. They will live for the entire life duration of the particles, which is a different setting. So if the life setting is 3 seconds, you will start to see the difference more clearly after 3 seconds, as the earlier emitted particles die off.

Kalleheikki Kannisto
Senior Graphic Designer


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Bradley Kus
Re: Trapcode Particular Problem
on Nov 9, 2018 at 9:23:06 pm

Ahh thanks for clearing that up, did not realize that and was just stuck on the fact that it would only change if the value wasn't being keyframed. Thanks again.


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