on Nov 4, 2018 at 9:01:34 am Last Edited By Jaroslaw Kaminski on Nov 4, 2018 at 9:09:17 am
It gives me headache when I want to check progess of an animation, without rendering it. ☺ I don't want to render it every time, of course because of the reason of time needed for it.
Nevetheless, there is an option (default Shift+Space), to kind of enabling buffering, so animation is smooth, and the sound is properly played. But, again it need time to be available, because of buffering time needed.
Is there any way, to enable sort of, buffering in the background, so AE later on, would just quickly buffer again the section of animation changed?
edit. just spotted that, besides of the green line of buffering, there is also blue line. What does it stands for? Is it remembered render if it wasn't changed?