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Trapcode: Generate floating Particulars and then falling down

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Roberto Ferra
Trapcode: Generate floating Particulars and then falling down
on Sep 24, 2018 at 8:44:38 pm

Hallo,
I'm new of AE world.

I'd like to create something like this (from 0:14 to 0:28):






I can't use Air effects because I need Bounce.
But I can't set gravity over timeline because it's not keyfremmable.

I try with Physics Time Factor but it freze all parameters (particels are floating in the same x axis)

How can I do?

Thank you very much!


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Steve Bentley
Re: Trapcode: Generate floating Particulars and then falling down
on Sep 26, 2018 at 3:53:56 am

You don't always have to use bounce. Often you can use another particle system that shoots out from the surface you want the first set of particles to bounce off, then you can go back to your Air system. It will look like a bounce, especially with nondescript particles like the white dots in your example.
You can also use the Aux system as that second particle set - so at least the Aux particles leap out from where the main particles strike.



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