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Using a Path as an emitter

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Neal Strydom
Using a Path as an emitter
on Aug 6, 2018 at 1:40:30 pm

Hi guys,

I've recently been tasked with an animation and although I got most of it to an acceptable level, I would like to add a few polishes.
One of the things I would like to do, is to use the mask path as an emitter source, to help create a more organic look to my edges, as I am animating a mask moving across a halftone texture.

In an ideal setting, I would have a whole lot of ellipse particles behave like a school of fish to morph between shapes in an organic way, but I am unable to do this, as I am not skilled enough in After Effects to do such an exercise.

Do you have any advice for me on the above?


Thanks
Neal


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Michael Szalapski
Re: Using a Path as an emitter
on Aug 6, 2018 at 3:19:14 pm

You could use whatever effect you want to render a stroke on the mask (Vegas, Stroke, etc.) and then use CC Ball Action to create little particles. You can make them turbulently move around. Might do what you want.

- The Great Szalam
(The 'Great' stands for 'Not So Great, in fact, Extremely Humble')

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