on Jun 25, 2018 at 11:43:06 am Last Edited By Mark Doctor on Jun 25, 2018 at 12:45:49 pm
I've got a question about deliberately dropping frames, because of camera-shake-blur. I've got for example 5 frames in a row that I want to drop and regenerate by using frame-blendig or pixelmotion. These frames need to be deleted at random places.
I've got a feeling that it will come down to a combination of time remapping and a image sequence to physically drop frames? but maybe someone got a work around?
on Jun 25, 2018 at 2:00:19 pm Last Edited By Roei Tzoref on Jun 25, 2018 at 2:01:27 pm
re:flex morph plugin allows you to do that. you can set a key for a layer to be "on" or "off" - it will morph where you set it to "off" and replace the current frame with a sophisticated morph that you can refine and control. here's an example at 01:55
I used it to fix a bad movement of placing the credit card perfectly over and through the slit. as you can see the actor did not succeed of doing it right so I used re:flex morph to skip between one pose to another and helped it using masks that can help the layer warp also. I also re:flex warp for beauty work.