I am making some motion graphic effects for a VR video. The problem is that any more complicated motion graphics gets pixelated when rendered. I have dealing with this problem for a while now and literally tried everything I could think of. It only renders in a good quality when I set the effects to a super slow speed (but I do need a faster speed for what I am doing). I am attaching the screenshots
starburst effect in vr
and the same starburst effect when rendered in a non VR mode
I am also running into this issue. I am new to this type of content and I find it crazy with the popularity this is receiving there isn't more info out there.
I have been running test on shot footage and some stuff I made in AE the past few weeks. If I find anything that works well I will let you know...
Also I am concerned that the higher res stuff won't work for headsets since they can only take ~2k. The best thing I have found to do so far is set the res higher but that just won't work for those. I don't know how other developers are making the content look so good in 2k.