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low quality of motion graphics for VR

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Vaiga Perkauskaite
low quality of motion graphics for VR
on May 5, 2018 at 3:23:49 pm

I am making some motion graphic effects for a VR video. The problem is that any more complicated motion graphics gets pixelated when rendered. I have dealing with this problem for a while now and literally tried everything I could think of. It only renders in a good quality when I set the effects to a super slow speed (but I do need a faster speed for what I am doing). I am attaching the screenshots

starburst effect in vr



and the same starburst effect when rendered in a non VR mode



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Dave LaRonde
Re: low quality of motion graphics for VR
on May 7, 2018 at 1:56:01 am
Last Edited By Dave LaRonde on May 7, 2018 at 1:58:01 am

Your description leads me to believe the dimensions of your comp aren't nearly sufficient to give you the resolution you seek.

Dave LaRonde
Promotion Producer
KGAN (CBS) & KFXA (Fox) Cedar Rapids, IA


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Seth Robinson
Re: low quality of motion graphics for VR
on Jun 4, 2018 at 9:56:32 pm

I wish I had a solution.

I am also running into this issue. I am new to this type of content and I find it crazy with the popularity this is receiving there isn't more info out there.

I have been running test on shot footage and some stuff I made in AE the past few weeks. If I find anything that works well I will let you know...

Also I am concerned that the higher res stuff won't work for headsets since they can only take ~2k. The best thing I have found to do so far is set the res higher but that just won't work for those. I don't know how other developers are making the content look so good in 2k.


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