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i9 or threadripper on after effects CS6? Is downgrading a solution to multithreading?

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Cesar Siena
i9 or threadripper on after effects CS6? Is downgrading a solution to multithreading?
on Apr 13, 2018 at 3:24:57 am

Have someone tryed i9 or threadripper on the old CS6 multithreading capabilities? Do they work? It is known that they do not perform well on CC 2017-2018 (specially threadripper), but what about CS6? This answer would guide to choose new equipment. Thanks in advance.


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Walter Soyka
Re: i9 or threadripper on after effects CS6? Is downgrading a solution to multithreading?
on Apr 13, 2018 at 9:35:53 am

If you're looking to get "Render multiple frames simultaneously" functionality back into the mix, you might also look at Render Garden from Mekajiki:
https://www.mekajiki.com/rendergarden/

Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive [twitter]   |   RenderBreak [blog]   |   Profile [LinkedIn]


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Cesar Siena
Re: i9 or threadripper on after effects CS6? Is downgrading a solution to multithreading?
on Apr 14, 2018 at 12:12:18 pm

Thanks, Walter. I was looking for saving money when working with older projects in new renderings, with new equipment. CS6 would be a non monthly paid alternative, non third party workaround. I didn't find tests with it using newer chips. Thank you!


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Walter Soyka
Re: i9 or threadripper on after effects CS6? Is downgrading a solution to multithreading?
on Apr 17, 2018 at 5:55:31 pm

To more specifically answer your question, first take a look a this comparison on Ae CC 2018:
https://www.pugetsystems.com/labs/articles/After-Effects-CC-2018-CPU-Compar...

I doubt you'll find tests for the older software with the newer CPUs, but I'd expect the kinds of performance you see in the test above for "standard projects" to scale with CS6 - CC 2014 (with multiprocessing). The old performance advice still applies: max out your RAM (each render process launches a separate instance of the Ae renderer which requires its own RAM space), and get a good SSD for your disk cache (to allow Ae to avoid re-rendering frames it has rendered before).

Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive [twitter]   |   RenderBreak [blog]   |   Profile [LinkedIn]


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Cesar Siena
Re: i9 or threadripper on after effects CS6? Is downgrading a solution to multithreading?
on Apr 17, 2018 at 6:34:50 pm

Thanks, Walter. The small educational oriented studio already works with plenty of RAM and SSD. Nowadays, even a NVMe disks RAID is affordable. The issue continues to be performance along the project (RAM preview). I remember an Adobe video on performance recommending 2x ou more Xeon. The video presented a machine with 32 cores (or threads?) and the host (presenter) worked flawlessly in real time. How do you manage that?


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Walter Soyka
Re: i9 or threadripper on after effects CS6? Is downgrading a solution to multithreading?
on Apr 18, 2018 at 10:36:46 am

[Cesar Siena] "The video presented a machine with 32 cores (or threads?) and the host (presenter) worked flawlessly in real time. How do you manage that?"

You mostly don't. There's very little that's real-time with Ae in the real world, no matter what hardware you're using, unless you are doing very simple work. There are only a couple situations where real-time or near real-time work is possible: relatively straightforward effects on the current releases of Ae (where the GPU accelerates the effects), and demos of limited complexity.

Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive [twitter]   |   RenderBreak [blog]   |   Profile [LinkedIn]


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Cesar Siena
Re: i9 or threadripper on after effects CS6? Is downgrading a solution to multithreading?
on Apr 18, 2018 at 11:00:58 pm

Thanks, Walter. This is a relief to avoid day-dreaming with utopic machines.


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