For my project, a word slams on the camera after traveling from afar on Z axis. Then it slides down slowly. All this happens one character at a time. I can easily do this by splitting the characters with masks. But it takes a lot of time and making changes to the text later on becomes a headache. So I did a little research and found out about the range selector. It works great, but I haven't been able to achieve two of my objectives. One, I want the characters to hit the screen at random spots and different rotations. Second, when I'm placing the keyframe for sliding on Y axis, the text continues to animate on Z axis along with the Y axis. I'm animating properties from within the animator property and I'm unable to split dimensions.