I've seen posts about looping the wiggle expression, but those solutions aren't quite working for me. I have a shape layer containing a stroke that I am using "wiggle paths" to animate. How can I get the wiggle to loop? I've found a way around this before by time remapping the layer or animating the wiggle down to zero at the top and bottom, but those methods aren't seamless. Has anyone figured out a better way to do this?