Im asked to remove an object from the ground (slashy mud), while the camera is pulling back, rotates (slightly) and tilts down. I tried Mocha both regulat track and corner pin to track the area around, and although the track is solid, due to parallax its visible that its just a flat patch in the background. Corner pin is much better at matching the perspective, but i cant figure out how to put an appropriate texture, it always looks flat, even though it sticks to the surface... Even motion blur can't help blend.
I even tried 3d camera solve, and again while the track is solid i cant seem to find a way to make it look natural, it pops out too noticeably.
I know mocha has a great remover tool built in, but it my case it didn't work at all. So is there any other way to clean up the ground accounting for parallax? Already spent 2 days, without much progress... Please help!