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3D rotating cube with consistent strokes?

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David Hue
3D rotating cube with consistent strokes?
on Aug 28, 2017 at 11:20:02 pm
Last Edited By David Hue on Aug 28, 2017 at 11:22:36 pm

Hi all,

Trying to make a "3D" outlined rotating cube in AE CC 2015 (13.8.1.38). I want the stroke widths/perspectives to remain consistent, hence using the stroke layer style. The sides alone work great; the strokes remain constant through the rotation. But as shown in my render below, the strokes follow the layer hierarchy and don't behave like I want. How can I apply the stroke to each side but after the 3D is applied? Is Cinema 4D Lite (or a Trapcode plug-in) the best way to go about this, or is there something I'm missing?

Thank you!


screenshot2017-08-28at5.48.04pm.png

screenshot2017-08-28at5.48.23pm.png







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Roei Tzoref
Re: 3D rotating cube with consistent strokes?
on Aug 29, 2017 at 6:57:39 am

Try the C4D renderer approach here: https://forums.adobe.com/message/9289002
Or try to fake it by keeping it 2D like here





By using 2d shapes and moving them in a 3D fake manner

Roei Tzoref
2D/VFX Generalist & Instructor Ae Blues Tutorials
http://www.tzoref.com


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David Hue
Re: 3D rotating cube with consistent strokes?
on Aug 31, 2017 at 3:59:58 pm

Thanks, Roei! Very helpful. Unfortunately I doubt the "fake 2D" approach would work for the spinning cube effect I'm going for, so I'm gonna go with your C4D technique ☺


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