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CC Particle World Particle effect Fades in particles, Anyway to make them Permanent from Frame One?

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john threat
CC Particle World Particle effect Fades in particles, Anyway to make them Permanent from Frame One?
on Aug 22, 2017 at 12:50:18 am
Last Edited By john threat on Aug 22, 2017 at 1:04:34 am

I made a scene with some things flying over a city here:

skytest2.gif

However the particles fade in! everything I do - it won't just start with the particles on screen. They always fade in. Here are my settings here focused on the opacity map, but not matter what they still fade in!:

settings.png

I also have tried to slide the layer ahead in time, but it still happens!

anyway to fix this?


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Steve Bentley
Re: CC Particle World Particle effect Fades in particles, Anyway to make them Permanent from Frame One?
on Aug 22, 2017 at 2:18:34 am

When you slide the layer ahead in time is there still some of it after frame zero? A better solution is to make your timeline longer and slide your clip down in time and leave the particles to start generating on nothing before the clip but render the whole thing and just edit the first part out.
I haven't used CC for a long time as I use Particular now - is there no "pre roll" setting? where you can set how many frames to start the effect before frame 0?



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