An interesting question in the element:
I have a three-dimensional object to which I have attached to a text that I have Extruded.
Everything looks good and beautiful but now I have to do the same, just place a text as a carve inside the object.
When I push the text furter to the object it is, as expected, "swallowed up" inside the object and vanishes.
I tried the "Invert normals" option and also the "Reverse path winding" but it still did not look so good - in both of them it still looks like the reverse text that is placed on top of the object.
Does anyone have any suggestions besides taking the object to the cinema 3d or something?