on Nov 28, 2016 at 9:16:39 am Last Edited By Melisa Bala on Nov 28, 2016 at 2:36:28 pm
I want to make an animation with multiple vector shapes with textures in 3D enviorenment.
I want my vector shapes to have textures. I am doing this by putting a texture in the background and choosing the Multiply in the Layer Mode. However, when I do it, layers get transparent and I want them to be individual layers, have individual textures.
I am attaching my dummy trial composition.
How can I add texture to those layers?
I can see two possible methods:
Method 1: Track Matt
Simply place your texture beneath your shape layer, make sure the z position of the shape and texture are the same. And change the TrkMatt for the texture to Aplha Matt.
Method 2: Mask
Create a new mask on your texture layer.
Copy the path from the shape layer and paste it in the Mask of the texture layer. I find it easier to add a keyframe to the path and copy that to the Mask, sometime copy pasting path might not work without a keyframe.
Depending on your computer's performance, it probably will slow down AE a bit more if all layers are shown at the same time, but AE can handle much more layers than that.
Don't know if it will make it faster or slow it down more, but it sure will help you handling all those layers; Depending on your animation you could try to group some layers by Pre-Composing them and turning on collapse transformation.