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Step effector style for an Luma Matte and grid with layers?

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Eelco Viel
Step effector style for an Luma Matte and grid with layers?
on Sep 22, 2016 at 12:36:07 pm

Hi Fellow creatives,

My name is Eelco and i'm an Animator/Motion Designer in a video production company (B2B).

For an client, i'm making an intro animation. But i hit a wall:

A pre comp with 189 pre comps in it (each comp is an animated triangle, played out as a grid of triangles)
and i want to have them be seen from middle to outside, but hand offsetting each one would take too long.

I was wondering if anyone has an work a round similar to the step effector of Cinmea4D
(As the effector scales up, the objects in it are triggered. Kind of like an fall-off

Altough i can animate an matte (scale for example) and let that "show" the grid, i want to have an "hold keyframes" effect on the grid comps once the Matte overlays it (instead of steadily growing)

I hope i'm clear enough.

Thank you in regard!


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Walter Soyka
Re: Step effector style for an Luma Matte and grid with layers?
on Sep 22, 2016 at 1:23:25 pm

Ae doesn't have effectors like C4D does. Instead, you can write expressions to achieve the same effect; a step effector might use each layer's index to calculate the offset in animation.

Something like this might help:
http://aescripts.com/property-effector/

Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive [twitter]   |   RenderBreak [blog]   |   Profile [LinkedIn]


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