Currently in Premiere, but Will go to AE and add refine matte or choker there (is that silly? Should I have gone to AE from the first place? I just find I work a little quicker with the layer system et al in premiere, and there might be some frame-sized edits)
As you can see, each successive difference matte puts noise onto the layer beneath. (Suit character puts noise on the blue shirts, dark blue puts noise onto the light blue) Turning Matching Softness up will reduce the noise of the topmost layer, but start introducing transparency in the skin tones.
I'm wondering what the best tool is to reduce the noise on the layers beneath (the blue shirts) without compromising the matte of the foreground character. A tool that takes small-area splotches and reduces them, while expanding the spots that should be opaque?
For the rough I have been just doing a mask around the characters, and will probably do that when they don't overlap. But when they do, what is the suggested tool?
Had a solid time learning more about the limitations of the difference Matte as well as how to use the Refine Hard Matte and Matte Choker. Also even found uses for Mask Expansion, which I never really thought of a good use for until I was selectively masking problem edges but needed to have a manual "inside mask."