I have a solid layer turned fog using fractal noise.
Fractal noise is set to
Fractal Type: Dynamic Progressive
Noise type: Spline
Overflow: Allow HDR Results
Uniform scaling is checked.
It is scaled
Sub Settings are -- Sub influence: 70.0 and Sub scaling: 56.0
I've key-framed Offset Turbulance
I've key-framed the Evolution
Blending is normal.
When rendering in After Effects things seem normal,
After exporting through Encoder, the fog takes small pauses on and off...
What's happening and what can I do to prevent this?