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Realistic water refraction and reflection... (AE CS6)

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Aza Allen
Realistic water refraction and reflection... (AE CS6)
on Sep 3, 2014 at 4:52:49 am

I'm using RG Psunami to render out some nice water scene, and I want to have a logo under the water, then move the camera into the water to reveal the logo (or vice versa and go from water to air)

I tried using the image maps, but that only places the logo parallel to the surface, at the surface...

I would like the logo to be as if it's underwater (Or above the water with camera underwater - haven't decided which will look better)

Does anyone know a technique for doing this?

Also, is it possible to have comp lights reflect and refract off water?

Thanks all!

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Michael Szalapski
Re: Realistic water refraction and reflection... (AE CS6)
on Sep 8, 2014 at 2:17:27 pm

You can use expressions on the camera in Psunami to make it match an AE camera. Then you can have a logo wherever you would like it to be in 3d space ("above" or "below" the water) and color correct and warp it as needed.

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