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RAM Usage During Render

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Chip Hess
RAM Usage During Render
on Jun 3, 2016 at 2:15:04 pm

Last night I did what I thought was a pretty simple render which uses 3D extruded text.
The clip is only about 10 seconds, 720 23.98 fps.

It took almost 5 hours.
iMac 27", 32GB RAM. OSX 10.9.5, AE CC 2015.

According to the text at the bottom of the render window,
it was using only 8% of available RAM.
I have allocated 22GB to AE.

I must be missing something in the settings,
can anyone point it out?

Thanks!


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Walter Soyka
Re: RAM Usage During Render
on Jun 3, 2016 at 2:43:37 pm

Were you using the ray-tracing renderer? Ray-tracing is slow in general, and Ae's ray-tracer is slow by ray-tracing standards (unless you have an NVIDIA GPU, in which case you can use CUDA to accelerate it a bit).

This kind of stuff is lightning-fast in Element 3D or Shapeshifter.

Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive [twitter]   |   RenderBreak [blog]   |   Profile [LinkedIn]


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Chip Hess
Re: RAM Usage During Render
on Jun 3, 2016 at 2:51:58 pm

Here is my card -
NVIDIA GeForce GTX 780M 4096 MB
and yes, Ray traced. But when I try to enable the GPU,
a warning says this card is untested/supported.
I have option to override that warning,
not sure which way to go on that!


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Walter Soyka
Re: RAM Usage During Render
on Jun 3, 2016 at 3:10:10 pm

[Chip Hess] "But when I try to enable the GPU, a warning says this card is untested/supported. I have option to override that warning,
not sure which way to go on that! "


Override and use the GPU if you want to render fast. Stick with CPU rendering if you want to render slow.

Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive [twitter]   |   RenderBreak [blog]   |   Profile [LinkedIn]


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