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Cinema 4D and Raining Code?

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Paul Fisherman
Cinema 4D and Raining Code?
on Mar 21, 2016 at 7:56:57 pm

This guy used 3DS Max to create this, but I only have Cinema 4D. What's the best way to create something similiar like this?





"It's all around us Neo, temporary constructs of time....."


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Dave LaRonde
Re: Cinema 4D and Raining Code?
on Mar 21, 2016 at 10:04:56 pm

There are endless tutorials on the the Matrix raining code effect, most of them done more than five years ago. Just do a search for them. With minor variations, they'll still apply today.

Dave LaRonde
Promotion Producer
KGAN (CBS) & KFXA (Fox) Cedar Rapids, IA


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Paul Fisherman
Re: Cinema 4D and Raining Code?
on Mar 22, 2016 at 1:44:10 am

Well, that's pretty obvious. But my question is that how would I apply the code to 3D objects in Cinema 4D?

"It's all around us Neo, temporary constructs of time....."


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Dave LaRonde
Re: Cinema 4D and Raining Code?
on Mar 22, 2016 at 4:43:36 pm

I guess no one's taken the time to update a years-old tutorial to a more recent application.

You could be the first!

Dave LaRonde
Promotion Producer
KGAN (CBS) & KFXA (Fox) Cedar Rapids, IA


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Michael Szalapski
Re: Cinema 4D and Raining Code?
on Mar 22, 2016 at 7:16:40 pm

Most techniques for one 3d package can be adapted to another 3d package.

There are a number of different ways to do most things too. So, even if a someone does it one way, there's often three other ways to achieve a similar result.

In this case, the easiest thing may be to create code falling videos in AE and use that as a texture for your 3d models in C4D.

- The Great Szalam
(The 'Great' stands for 'Not So Great, in fact, Extremely Humble')

No trees were harmed in the creation of this message, but several thousand electrons were mildly inconvenienced.


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