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Expression for bringing a spinning 2D shield onto screen from zspace.

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Christian Vilderman
Expression for bringing a spinning 2D shield onto screen from zspace.
on Dec 28, 2015 at 1:40:08 pm

Hi

I have a shield psd and would like to bring the shield spinning on its X axsis into frame and land facing camera. The direction the shield will come from will be the Z axis.

Also is there way of making it look more 3D whilst spinning?

Any expressions or methods for doing this realistically?

Cheers


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Dave LaRonde
Re: Expression for bringing a spinning 2D shield onto screen from zspace.
on Dec 28, 2015 at 3:58:09 pm

I'd do it in C4D Lite.

Dave LaRonde
Promotion Producer
KGAN (CBS) & KFXA (Fox) Cedar Rapids, IA


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Chris Evans
Re: Expression for bringing a spinning 2D shield onto screen from zspace.
on Dec 28, 2015 at 4:38:45 pm

You could just keyframe the rotation and position. For example, if it takes 1 second for the shield to animate on, go forward one second, set a keyframe for position and rotation (not orientation) then go back to the beginning, drag the shield shape way back in z-space and set the x rotation to something like -10x and adjust that for how fast you want it to go.

Unless I'm misunderstanding you, you don't need an expression. Though you could use something like time*50 if you wanted it to keep spinning forever.


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