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Creating an IK rig with more than 3 points

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Bailey Kalesti
Creating an IK rig with more than 3 points
on Sep 23, 2015 at 8:05:10 am
Last Edited By Bailey Kalesti on Sep 23, 2015 at 8:06:14 am

Hello,

I'm trying to figure out a way to create a multi-point bone rig inside of After Effects. In the 3d packages I use, it is easy to make longer IK chains (spines, dog legs, etc). However, I can't find a way to do it in After Effects. I would normally just rig and animate in 3ds max (or alternative) and be done with it, but I need to do it in AE for this project.

I use the wonderful Duik plugin for simple, 3-point rigs (http://duduf.net/?page_id=151). However, I don't think it can do more. I really just need 4 points, so more than shoulder/elbow/wrist. Any ideas? I've been banging my head against the wall on this one.

Thanks in advance! :)


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Kalle Kannisto
Re: Creating an IK rig with more than 3 points
on Sep 23, 2015 at 3:07:28 pm

DUIK can't do 4 bones. Would it work not to make the last part IK...?

I saw someone recommending using the puppet tool for the 4th joint here:
http://www.duduf.com/forum/viewtopic.php?t=9687


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