So, I created 2 shapes ( outline + fill ) in separated files in AI and imported them in AE (test1.ai & test2.ai). After that I created shapes from the vector layer for each of them. I created a Path keyframe for each, for test1 keyframe on 1st sec, same for test2. I copied test2 keyframe and pasted on the 2nd second on test1, then I deleted test2. When I play the project, I get this - https://gyazo.com/050f57b27f56aea67ab873f978f5b0c7 . Here is my problem: these shapes should be an eye (part of it), and the morph I get is too weird to let it like this. How can I morph them to be like regular eye morph, if you understand what I want to create. Thanks in advance!
It looks like the First Vertex are not correctly aligned between the the keyframed paths. Redefine the First Vertex and this should help. If you need more finessing then look at using the Mask Interpolation feature.