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Bending multiple object whilst preserving the shape

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Michal Zak
Bending multiple object whilst preserving the shape
on May 18, 2015 at 1:10:14 pm

Hello,

I'm trying to create an intro animation for the client. The actual logo looks like this:
http://s14.postimg.org/4iwvkolul/end.png


The idea is that these balls bend into that final shape so basically my starting point would be this:
http://s14.postimg.org/lxh3syizh/start.png

I imagine the theoretical way would be to somehow link the shapes to a line and then bend the line itself so that there is no image distortion. I tried various bending methods but they all squish/expand the balls. I'm running out of ideas and I couldn't find any threads online that would cover this problem.


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Walter Soyka
Re: Bending multiple object whilst preserving the shape
on May 18, 2015 at 4:15:12 pm

Nothing needs to bend.

Create a null at the center of the circle implied by the finished logo. Shift-parent all the circles to that null (so they move to the null's location). With keyframes on their X position and rotation properties only, position them at each pose.

Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive [twitter]   |   RenderBreak [blog]   |   Profile [LinkedIn]


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