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Walk cycle sliding feet problems

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Spiridon Mekas
Walk cycle sliding feet problems
on Jan 19, 2015 at 3:44:05 am


I'm compositing an animation film and i'm constantly having to deal with sliding feet on walk cycles.

Now, i know how to manually adjust position of the floor, frame by frame so that the movement of the floor matches the movement of the feet but i was wondering is there a quicker solution/trick that could automate this.

I have a lot of scenes where the animated figures are walking in place and the background is moving which is where this is an issue.

My animation is hand drawn and therefore not so precise, meaning that the movements are not completely precise to match the mathematical movement of the background that is added in AE.

Thanks for any thoughts on this!


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Chris Wright
Re: Walk cycle sliding feet problems
on Jan 19, 2015 at 4:34:27 pm

Try posting in expressions forum. Pretty simple since the person is stationary, the ground just needs to move the opposite distance of the leg pushing away.

A simple script where when the leg touches the ground, the ground position equals the ground plus foot distance

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Spiridon Mekas
Re: Walk cycle sliding feet problems
on Jan 19, 2015 at 4:40:19 pm


Yes that would do the trick, probably with a null object tracked on the foot, since the animated figure is an image sequence.

I didn't even notice there is a expressions forum, sorry. I'm kind of new here.

Thank you Chris!

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