Just trying to connect 6 individual logos with a plexus and I'm finding the "Random Seed" on the points renderer always copies at least one of the logos, leaving one out. I've just got a path object, lines renderer, and points renderer on the layer. The points renderer is getting its texture from a precomp where the 6 logos are sequenced.
I know there is probably a dirt simple solution, but I can't seem to find it. Any help is greatly appreciated :).