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Creating flight path in AE

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lucas doppelt
Creating flight path in AE
on Oct 7, 2014 at 4:55:57 pm

Hello everyone,

I'm trying to create flight pass like in this video

I put lights on the points I want on an illumination map of the earth. With Plexus, I created splines from one light to another. So this works with a flat map.
When I put it as a custom texture map in Element 3D, my splines became flat... I would like to know how I can create those splines on a 3D object (a sphere in my case)

Thank you for your answers.


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Gaspar Salazar Gattás
Re: Creating flight path in AE
on Oct 7, 2014 at 7:01:03 pm

In the comments of the video i think is the answer. They use a OBJ based in a map of the earth light by night. It should be the animation of the maximun distance in the Lines Renderer and max number of vertices to search.

The real deal its the OBJ, they made their own.

Hope it help in some way.


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