So i'm having some trouble, what i am trying to do is make a machine gun shoot tracer rounds (the glowing bullets) but i want them to be represented in 3d space. So i thought my only hope is particles, but i am having some troubles with particular. Im not sure how to do just a burst of particles, or if thats even possible?!
Basically what I'm asking is how would i go about making a quick fire burst of particles?
You would just keyframe the emitter "Particles/sec" for a quick fire burst of particles, and for your project would want to change the Emitter > Direction property to "Directional"
Johnny Cuevas, Editor
"I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work."
---THOMAS EDISON on inventing the light bulb.