FORUMS: list search recent posts

Shivering animation technique

COW Forums : Adobe Flash

<< PREVIOUS   •   FAQ   •   VIEW ALL   •   PRINT   •   NEXT >>
Peeter Tamia
Shivering animation technique
on Mar 13, 2011 at 3:26:32 pm


Does anyone have any idea how to do a shivering animation in Flash?
Also, what is its purpose and how is it called?
A good example is this:

Also the cartoon Ed, Edd & Eddy uses a similar technique. The borders and lines are not stationary but they are slightly different at each frame even though there is no necessary movement, as if each frame was drawn from scratch.

So, what is the purpose of this and how is this achieved? Any simple method in Flash?


Return to posts index

Brodd Nesset
Re: Shivering animation technique
on Mar 15, 2011 at 12:57:59 pm

To acheive this in Flash is actually pretty simple:
- Use an 'organic' drawing method. The Brush tool is the obvious candidate. It will create lines and curves with verying widht.
- Make your drawing into a MovideClip or a Graphic Symbol.
- In the Symbol, copy your drawing to a new frame, select this and go to the Modify menu where you choose Shape and either Optimize or one of the Straighten options. (These have shortcuts for easy access). You need to enter a number, and with some trial & error you will find a setting that will alter your drawing slightly, in a way you find pleasing.
- Repeat as needed / to taste.
- You now have a symbol (MovieClip or Graphic) with 2 to perhaps 8 frames in it. Set this to loop, and you have the 'shivering' effect!

If the movement is too jittery, you may have either overdone the modifications and/or have too fast framerate. Adjust the framerate for your movie (15 fps is not un-common even for commercial animations; even 12 fps), or duplicate the frames for alterations every second or third frame instead of every frame, which will slow down the appearent frame rate.

This effect gives an impression of hand drawn animation from the good 'ol days which is more organic and less static. Many find this pleasing. Also there appears to be movement even when the picture actually is still. This saves you a lot of work and time, but gives your animation a more worked through appearence.

Not everything that can be counted counts, and not everything that counts can be counted.

Return to posts index

Peeter Tamia
Re: Shivering animation technique
on Mar 15, 2011 at 2:45:29 pm

Thanks for the perfect reply.

Return to posts index

Tyler Freeman
Re: Shivering animation technique
on Aug 16, 2011 at 3:04:13 am

For things in the scene that don't move... like the desk, you can just make a 2 frame movie clip out of it. Inside that clip you just make the contents of second frame a bit squiggled and you are done. The just make that movie clip in the scene for as long as you need it and it will squiggle on its own.

The guy at the computer chair is animated falling over. Every other frame is squiggled on purpose. I don't believe there is an easy way to do that other than to do it frame by frame.

Return to posts index

<< PREVIOUS   •   VIEW ALL   •   PRINT   •   NEXT >>
© 2018 All Rights Reserved