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Dynamic Shatter Effect in Flash

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Scott Fedor
Dynamic Shatter Effect in Flash
on Apr 9, 2008 at 5:40:50 pm


A group in my school is working on a game that requires the end of the game results in the loser's half of the screen to shatter like glass and fall. Is there a tutorial to walk through an effect like this? The problem we're running into is the background will look different each time, so we can't use a default pre-made animation. We need something to grab the current background and shatter it.


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