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daveyg
photoshop web gallery
on May 17, 2006 at 12:41:48 am

i really like the web gallery in CS2. but in a full flash website, how to I get it to load. ive tried the loader class but nothing. any thoughts


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lajoiet
Re: photoshop web gallery
on May 17, 2006 at 1:32:08 am

Do you mean something like this?

http://home.comcast.net/~tlajoie/bognoho/bog.html

>Todd
_____________________________________

I'm filling a need. Without me there would be no bad examples.
_____________________________________


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cowcowcowcow
daveyg
Re: photoshop web gallery
on May 17, 2006 at 2:40:29 am

not really that one particular. here are the downloads, im interested in gallery 1


http://download.adobe.com/pub/adobe/photoshop/win/cs2/FlashWPG2.zip

they include the fla but I cant figure it out.. thanks for the response


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Sjoerd
Re: photoshop web gallery
on May 19, 2006 at 10:30:48 am

Hello,

I was searching for a way to make something like you showed Lajoiet. Could you maybe explain how it works or do you have a tutorial?

Thanks in advanced

Sjoerd Bil

Designer 625 TVP Holland


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lajoiet
Re: photoshop web gallery
on May 22, 2006 at 7:21:03 pm

Well, it was made by combining several of Lee Brimelow's tutorials on XML slideshows and Scrolling Thumbnail Panels. Depending on your exeprience level, it can be a bit of a logic jump from what is covered in his tutorials to the final working Scrolling Thumbnail XML Driven Slide Show application, but if you can pick apart code and figure out how things got done and modify them to your own needs, here's a basic file that I used for sorting out the system:

http://home.comcast.net/~tlajoie/Flash/xml_sample.swf

and the source files used in it:

http://home.comcast.net/~tlajoie/Flash/xml_sample.zip


there is one bug in the code that I haven't corrected in this sample, which involves when the panel is moved in relation to when the code checks to see if it's at the end of the scrolling range.

It's a simple matter of moving the code that scrolls the panel to BEFORE the panel checks to see if it's beyond the range rather than AFTER:

function scrollPanel() {
var xDist = _xmouse - 250;
panel._x += -xDist/speed;
if (panel._x >= 100) {
panel._x = 100;
}
if (panel._x <= -(thumbX-450)) {
panel._x = -(thumbX-450);
}
}

This version is also set up with a lot of the numbers hard-coded, I'm working on setting it up with the number limits defined by the dimensions of the objects, so you don't have to edit the ActionScript if the dimenstions of the scrolling panel change.

>Todd
_____________________________________

I'm filling a need. Without me there would be no bad examples.
_____________________________________


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