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Displacer Deformer with Tiled Textures on Single Object

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Timothy Jansen
Displacer Deformer with Tiled Textures on Single Object
on Aug 5, 2014 at 5:22:09 am

Hey guys,

First time posting. I have an image that I've split into 30 tiles and are being used as separate tiled material tags on a single object. All the tiles line up perfectly, but when I use the displacer deformer the displacer only applies to the displacement of the first material tag. Is there a way to make the displacer object apply to all the texture tags on the object?

I'd like to use the displacer deformer so I can project a couple splines directly onto the surface of the object.

Any help would be great.

Thanks!


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