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Motion Path - workflow for even movement

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Laila Good
Motion Path - workflow for even movement
on Sep 7, 2015 at 2:55:16 pm

Hello everybody

I'm a absolute beginner with motion and a little desperate with my current project.
I need to move a car on a map, it's a very curvy way.
I stared with defining the path with keyframes, but the movement was very edgy.
I added the AVERAGE filter then (for x and y) which changed my path completely. I got those spiky edges, but at least the movement seems to be a bit more fluent. But this leads to problems when I try to change the keyframes (in the keyframe editor, in bezier mode).

Now I'm really unsure which one is the right and easiest way to do it, with filter or without or maybe a complete other way... hope you can help!

Another problem is, that when I'm working in the keyframe editor it constantly changes the view, the graphics flatten completely. I can changed it again by pressing the button with the graph, I know, but it changes again when I do my next move. Annoying....

Thanks so much!


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Mark Spencer
Re: Motion Path - workflow for even movement
on Sep 7, 2015 at 3:29:01 pm

You really should use the Motion Path behavior for this kind of work - sooooo much easier.

Here's an example:

Mark Spencer
Freelance Producer/Editor/Motion Graphics Artist
Apple-certified Master Trainer
Author, Motion 4 from Peachpit Press

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