Hi. When I try to apply the Rotational Drag behavior to an object that I've applied the Spin behavior to it always results in the object spinning in the reverse direction as soon as the Rotational Drag is out. It's as if there were a spring gathering force as the Rotational Drag is applied, and then releases when the effect ends. It happens to Spins at any spin rate. The increment for the spin is set to Continuous, and it happens regardless of the Amount set for the Rotational Drag. I do not have the Affect Subobjects box checked for the Rotational Drag. The Spin and Rotational Drag are both applied to a group of objects, and all of the objects in the group back spin when the Rotational Drag ends.
I need the objects to come to an even, slowed stop out of the spin. How can I fix the problem? or is there another solution besides using that behavior?
If you need any other info to answer the question let me know and I'll provide it.