i have a request animating a background texture. it nedds to have several circle (not rings), which should have 3 fix colors and scaled in relation to the fibonacci rule, 1+2=3, 2+3=5, 3+5=8, and so on.
so i basically need some kind of emitter, which creates on circle, slowly scaling bigger and fading slowly to transparent at the end of lifespan. the following created circles should be in relation to fibonaccis rule, smaller or bigger. all that based casually based on the three colors.
in total, there should be around 10-12 circles, more or less constantly created and dying.
got it? if not ask, i´ll explain as much as is necessary to understand