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Motion Crashes

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Nathan Wright
Motion Crashes
on Jul 19, 2010 at 9:28:28 pm

Motion crashes whenever an audio track is added to the project... Sometimes the crash is instantaneous, sometimes it's delayed; but it always eventually crashes.

What's going on?

Thanks for your help.


Process: Motion [117]
Path: /Applications/Motion.app/Contents/MacOS/Motion
Identifier: com.apple.motion
Version: 4.0.2 (726)
Build Info: Motion-7260000~10
Code Type: X86 (Native)
Parent Process: launchd [80]

Date/Time: 2010-07-19 14:09:24.521 -0600
OS Version: Mac OS X 10.6.4 (10F569)
Report Version: 6

Interval Since Last Report: 22958 sec
Crashes Since Last Report: 17
Per-App Interval Since Last Report: 9408 sec
Per-App Crashes Since Last Report: 14
Anonymous UUID: CB1830B0-C0B9-4CC4-8F9F-A90C4FCC07F6

Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Crashed Thread: 13

Application Specific Information:
abort() called

Thread 0: Dispatch queue: com.apple.main-thread
0 com.apple.CoreGraphics 0x95ecfd62 argb32_sample_ARGB32 + 1042
1 com.apple.CoreGraphics 0x95ec7459 argb32_image_mark + 1161
2 com.apple.CoreGraphics 0x95e7ffae argb32_image + 414
3 libRIP.A.dylib 0x9104a726 ripd_Mark + 295
4 libRIP.A.dylib 0x9103fc61 ripl_BltImage + 1593
5 libRIP.A.dylib 0x9103f39b ripc_RenderImage + 269
6 libRIP.A.dylib 0x9103c97a ripc_DrawImage + 2697
7 com.apple.CoreGraphics 0x95e7bc9c CGContextDrawImage + 450
8 com.apple.prokit 0x001a6e21 DrawNinePartImageWithOperationWithFocusVariant + 5543
9 com.apple.prokit 0x001a737b DrawNinePartElementFromRenditionWithOperation + 758
10 com.apple.prokit 0x002bdbae -[NSProThemeFacet _drawSpecificRenditionKey:inFrame:alpha:operation:isFocused:isFlipped:] + 1090
11 com.apple.prokit 0x002b8c8c -[NSProThemeFacet drawInFrame:alpha:operation:isFocused:] + 184
12 com.apple.prokit 0x002b8d0b -[NSProThemeFacet drawInFrame:alpha:isFocused:] + 100
13 com.apple.prokit 0x001d1681 -[NSProTabView _drawBezelBorder:inRect:] + 247
14 com.apple.AppKit 0x956f6ac5 -[NSTabView drawRect:] + 191
15 com.apple.prokit 0x001d3fbd -[NSProTearOffTabView drawRect:] + 81
16 com.apple.AppKit 0x9557bb09 -[NSView _drawRect:clip:] + 3721
17 com.apple.AppKit 0x955791d5 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 2217
18 com.apple.AppKit 0x95579b68 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 4668
19 com.apple.AppKit 0x95579b68 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 4668
20 com.apple.AppKit 0x95578767 -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 265
21 com.apple.prokit 0x001e2a50 -[NSProWindowFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 105
22 com.apple.AppKit 0x955750ae -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 3309
23 com.apple.AppKit 0x954d5d3f -[NSView displayIfNeeded] + 818
24 com.apple.AppKit 0x9549f050 -[NSWindow displayIfNeeded] + 204
25 com.apple.ozone.framework 0x00856b18 -[OZLibraryInspectorPanel displayIfNeeded] + 72
26 com.apple.AppKit 0x954d0572 _handleWindowNeedsDisplay + 696
27 com.apple.CoreFoundation 0x900e72c2 __CFRunLoopDoObservers + 1186
28 com.apple.CoreFoundation 0x900a39bd __CFRunLoopRun + 557
29 com.apple.CoreFoundation 0x900a3094 CFRunLoopRunSpecific + 452
30 com.apple.CoreFoundation 0x900a2ec1 CFRunLoopRunInMode + 97
31 com.apple.HIToolbox 0x985a8f9c RunCurrentEventLoopInMode + 392
32 com.apple.HIToolbox 0x985a8c8d ReceiveNextEventCommon + 158
33 com.apple.HIToolbox 0x985a8bd6 BlockUntilNextEventMatchingListInMode + 81
34 com.apple.AppKit 0x954a6a89 _DPSNextEvent + 847
35 com.apple.AppKit 0x954a62ca -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156
36 com.apple.AppKit 0x9546855b -[NSApplication run] + 821
37 com.apple.prokit 0x001beab1 NSProApplicationMain + 326
38 com.apple.motion 0x000055de 0x1000 + 17886
39 com.apple.motion 0x00002746 0x1000 + 5958

Thread 1: Dispatch queue: com.apple.libdispatch-manager
0 libSystem.B.dylib 0x91355942 kevent + 10
1 libSystem.B.dylib 0x9135605c _dispatch_mgr_invoke + 215
2 libSystem.B.dylib 0x91355519 _dispatch_queue_invoke + 163
3 libSystem.B.dylib 0x913552be _dispatch_worker_thread2 + 240
4 libSystem.B.dylib 0x91354d41 _pthread_wqthread + 390
5 libSystem.B.dylib 0x91354b86 start_wqthread + 30

Thread 2:
0 libSystem.B.dylib 0x9134e086 select$DARWIN_EXTSN + 10
1 com.apple.CoreFoundation 0x900e380d __CFSocketManager + 1085
2 libSystem.B.dylib 0x9135c81d _pthread_start + 345
3 libSystem.B.dylib 0x9135c6a2 thread_start + 34

Thread 3:
0 libSystem.B.dylib 0x9132f15a semaphore_timedwait_signal_trap + 10
1 libSystem.B.dylib 0x9135cca5 _pthread_cond_wait + 1066
2 libSystem.B.dylib 0x9138b848 pthread_cond_timedwait_relative_np + 47
3 ...ple.CoreServices.CarbonCore 0x9327a3b5 TSWaitOnConditionTimedRelative + 242
4 ...ple.CoreServices.CarbonCore 0x9327a0f3 TSWaitOnSemaphoreCommon + 511
5 ...ickTimeComponents.component 0x976f28bd ReadSchedulerThreadEntryPoint + 4698
6 libSystem.B.dylib 0x9135c81d _pthread_start + 345
7 libSystem.B.dylib 0x9135c6a2 thread_start + 34

Thread 4: QTKit: QTSurfaceRendererScheduledDisplayThread
0 libSystem.B.dylib 0x9132f0fa mach_msg_trap + 10
1 libSystem.B.dylib 0x9132f867 mach_msg + 68
2 com.apple.CoreFoundation 0x900a3faf __CFRunLoopRun + 2079
3 com.apple.CoreFoundation 0x900a3094 CFRunLoopRunSpecific + 452
4 com.apple.CoreFoundation 0x900a8fd4 CFRunLoopRun + 84
5 com.apple.QTKit 0x931c5427 QTSurfaceRendererScheduledDisplayThread + 164
6 libSystem.B.dylib 0x9135c81d _pthread_start + 345
7 libSystem.B.dylib 0x9135c6a2 thread_start + 34

Thread 5: QTKit: QTVisualContextImageProviderWorkLoop
0 libSystem.B.dylib 0x9132f0fa mach_msg_trap + 10
1 libSystem.B.dylib 0x9132f867 mach_msg + 68
2 com.apple.CoreFoundation 0x900a3faf __CFRunLoopRun + 2079
3 com.apple.CoreFoundation 0x900a3094 CFRunLoopRunSpecific + 452
4 com.apple.CoreFoundation 0x900a8fd4 CFRunLoopRun + 84
5 com.apple.QTKit 0x931c1611 QTVisualContextImageProviderWorkLoop + 128
6 libSystem.B.dylib 0x9135c81d _pthread_start + 345
7 libSystem.B.dylib 0x9135c6a2 thread_start + 34

Thread 6: QTKit: QTSurfaceRendererScheduledDisplayThread
0 libSystem.B.dylib 0x9132f0fa mach_msg_trap + 10
1 libSystem.B.dylib 0x9132f867 mach_msg + 68
2 com.apple.CoreFoundation 0x900a3faf __CFRunLoopRun + 2079
3 com.apple.CoreFoundation 0x900a3094 CFRunLoopRunSpecific + 452
4 com.apple.CoreFoundation 0x900a8fd4 CFRunLoopRun + 84
5 com.apple.QTKit 0x931c5427 QTSurfaceRendererScheduledDisplayThread + 164
6 libSystem.B.dylib 0x9135c81d _pthread_start + 345
7 libSystem.B.dylib 0x9135c6a2 thread_start + 34

Thread 7: QTKit: QTVisualContextImageProviderWorkLoop
0 libSystem.B.dylib 0x9132f0fa mach_msg_trap + 10
1 libSystem.B.dylib 0x9132f867 mach_msg + 68
2 com.apple.CoreFoundation 0x900a3faf __CFRunLoopRun + 2079
3 com.apple.CoreFoundation 0x900a3094 CFRunLoopRunSpecific + 452
4 com.apple.CoreFoundation 0x900a8fd4 CFRunLoopRun + 84
5 com.apple.QTKit 0x931c1611 QTVisualContextImageProviderWorkLoop + 128
6 libSystem.B.dylib 0x9135c81d _pthread_start + 345
7 libSystem.B.dylib 0x9135c6a2 thread_start + 34

Thread 8:
0 libSystem.B.dylib 0x9132f15a semaphore_timedwait_signal_trap + 10
1 libSystem.B.dylib 0x9135cca5 _pthread_cond_wait + 1066
2 libSystem.B.dylib 0x9138b848 pthread_cond_timedwait_relative_np + 47
3 ...ple.CoreServices.CarbonCore 0x9327a3b5 TSWaitOnConditionTimedRelative + 242
4 ...ple.CoreServices.CarbonCore 0x9327a0f3 TSWaitOnSemaphoreCommon + 511
5 ...ple.CoreServices.CarbonCore 0x932d4900 AIOFileThread(void*) + 1127
6 libSystem.B.dylib 0x9135c81d _pthread_start + 345
7 libSystem.B.dylib 0x9135c6a2 thread_start + 34

Thread 9:
0 libSystem.B.dylib 0x9135d066 __semwait_signal + 10
1 libSystem.B.dylib 0x9135cd22 _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x9135e9b8 pthread_cond_wait$UNIX2003 + 73
3 com.apple.ozone.framework 0x0096205b OZExecutionUnit::executeLoop() + 75
4 com.apple.ozone.framework 0x0096215e OZExecutionUnit::executeLoopWrapper(void*) + 94
5 com.apple.procore.framework 0x019020a8 PCThread::startup(void*) + 18
6 libSystem.B.dylib 0x9135c81d _pthread_start + 345
7 libSystem.B.dylib 0x9135c6a2 thread_start + 34

Thread 10:
0 libSystem.B.dylib 0x9135d066 __semwait_signal + 10
1 libSystem.B.dylib 0x9135cd22 _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x9135e9b8 pthread_cond_wait$UNIX2003 + 73
3 com.apple.procore.framework 0x01901ebf PCSemaphore::wait() + 45
4 com.apple.ozone.framework 0x00926de2 GLRenderer::findOrCreateRendererBuilder(OZRenderNode*, OZRenderParams&, bool) + 930
5 com.apple.ozone.framework 0x0092c5fa GLRenderer::renderSingleDocumentObjectWithHelium(OZRenderNode*, OZRenderParams&) + 474
6 com.apple.ozone.framework 0x00963777 OZRenderUnit::processRenderInstruction(OZRenderInstruction*) + 167
7 com.apple.ozone.framework 0x009648ec OZRenderUnit::execute() + 188
8 com.apple.ozone.framework 0x009620d5 OZExecutionUnit::executeLoop() + 197
9 com.apple.ozone.framework 0x0096215e OZExecutionUnit::executeLoopWrapper(void*) + 94
10 com.apple.procore.framework 0x019020a8 PCThread::startup(void*) + 18
11 libSystem.B.dylib 0x9135c81d _pthread_start + 345
12 libSystem.B.dylib 0x9135c6a2 thread_start + 34

Thread 11:
0 libSystem.B.dylib 0x9135d066 __semwait_signal + 10
1 libSystem.B.dylib 0x9135cd22 _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x9135e9b8 pthread_cond_wait$UNIX2003 + 73
3 com.apple.ozone.framework 0x0096205b OZExecutionUnit::executeLoop() + 75
4 com.apple.ozone.framework 0x0096215e OZExecutionUnit::executeLoopWrapper(void*) + 94
5 com.apple.procore.framework 0x019020a8 PCThread::startup(void*) + 18
6 libSystem.B.dylib 0x9135c81d _pthread_start + 345
7 libSystem.B.dylib 0x9135c6a2 thread_start + 34

Thread 12:
0 libSystem.B.dylib 0x9135d066 __semwait_signal + 10
1 libSystem.B.dylib 0x9135cd22 _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x9135e9b8 pthread_cond_wait$UNIX2003 + 73
3 com.apple.ozone.framework 0x0096205b OZExecutionUnit::executeLoop() + 75
4 com.apple.ozone.framework 0x0096215e OZExecutionUnit::executeLoopWrapper(void*) + 94
5 com.apple.procore.framework 0x019020a8 PCThread::startup(void*) + 18
6 libSystem.B.dylib 0x9135c81d _pthread_start + 345
7 libSystem.B.dylib 0x9135c6a2 thread_start + 34

Thread 13 Crashed:
0 libSystem.B.dylib 0x9139c28e __semwait_signal_nocancel + 10
1 libSystem.B.dylib 0x9139c172 nanosleep$NOCANCEL$UNIX2003 + 166
2 libSystem.B.dylib 0x9141703a usleep$NOCANCEL$UNIX2003 + 61
3 libSystem.B.dylib 0x914386f0 abort + 105
4 libstdc++.6.dylib 0x9245ffda __gnu_cxx::__verbose_terminate_handler() + 433
5 libstdc++.6.dylib 0x9245e17a __cxxabiv1::__terminate(void (*)()) + 10
6 libstdc++.6.dylib 0x9245e1ba __cxxabiv1::__unexpected(void (*)()) + 0
7 libstdc++.6.dylib 0x9245e2b8 __gxx_exception_cleanup(_Unwind_Reason_Code, _Unwind_Exception*) + 0
8 libstdc++.6.dylib 0x9245e658 operator new(unsigned long) + 101
9 libstdc++.6.dylib 0x9245e703 operator new[](unsigned long) + 17
10 com.apple.procore.framework 0x01902941 PCAudioBuffer::PCAudioBuffer(unsigned long long, unsigned int, double, unsigned int, bool) + 159
11 com.apple.ozone.framework 0x00724d27 OZAudioTrack::getPeakData(unsigned long long, unsigned int, unsigned int, double, unsigned int, OZAudioMixer*) + 343
12 com.apple.ozone.framework 0x00b5d222 OZAudioTrackBase::rebuildWaveform(OZRenderParams&) + 1074
13 com.apple.ozone.framework 0x00b5d557 OZAudioTrackBase::buildRenderGraph(OZRenderParams&, LiGraphBuilder*, OZRenderGraphState const&) + 327
14 com.apple.ozone.framework 0x00920afa GLRenderer::getFrameNode(OZRenderNode*, OZRenderParams&, HGRenderer*, long*) + 2282
15 com.apple.ozone.framework 0x00c98753 OZRendererBuilderUnit::processRenderInstruction(OZRendererBuilderInstruction*) + 1571
16 com.apple.ozone.framework 0x00c98be9 OZRendererBuilderUnit::execute() + 25
17 com.apple.ozone.framework 0x009620d5 OZExecutionUnit::executeLoop() + 197
18 com.apple.ozone.framework 0x0096215e OZExecutionUnit::executeLoopWrapper(void*) + 94
19 com.apple.procore.framework 0x019020a8 PCThread::startup(void*) + 18
20 libSystem.B.dylib 0x9135c81d _pthread_start + 345
21 libSystem.B.dylib 0x9135c6a2 thread_start + 34

Thread 14:
0 libSystem.B.dylib 0x9135d066 __semwait_signal + 10
1 libSystem.B.dylib 0x91388c64 nanosleep$UNIX2003 + 188
2 libSystem.B.dylib 0x91388ba2 usleep$UNIX2003 + 61
3 com.apple.AppKit 0x956101a1 -[NSUIHeartBeat _heartBeatThread:] + 2039
4 com.apple.Foundation 0x990da8d4 -[NSThread main] + 45
5 com.apple.Foundation 0x990da884 __NSThread__main__ + 1499
6 libSystem.B.dylib 0x9135c81d _pthread_start + 345
7 libSystem.B.dylib 0x9135c6a2 thread_start + 34

Thread 15:

Thread 13 crashed with X86 Thread State (32-bit):
eax: 0x0000003c ebx: 0x9139c0d9 ecx: 0xb082cfcc edx: 0x9139c28e
edi: 0xa00d4b30 esi: 0xb082d028 ebp: 0xb082d008 esp: 0xb082cfcc
ss: 0x0000001f efl: 0x00000247 eip: 0x9139c28e cs: 0x00000007
ds: 0x0000001f es: 0x0000001f fs: 0x0000001f gs: 0x00000037
cr2: 0x54db2000


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Mark Spencer
Re: Motion Crashes
on Jul 19, 2010 at 9:54:16 pm

You only need to post the crash thread number, in this case, 0. Not that it helps here.

Try trashing your prefs:

1) Quit Motion.
2) Navigate to User/Library/Preferences.
3) Locate com.apple.motion.plist and delete it.

If that doesn't work tell us what kind of audio (format) and how you are adding it, and what version of motion and your machine specs (hardware and OS)

--
Mark Spencer
Freelance Producer/Editor/Motion Graphics Artist
Apple-certified Master Trainer
Author, Motion 4 from Peachpit Press
http://www.applemotion.net


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Noah Kadner
Re: Motion Crashes
on Jul 19, 2010 at 11:15:35 pm

yeah if it's an MP3 or protected iTunes Store audio forget it...

Noah

Check out my book: RED: The Ultimate Guide to Using the Revolutionary Camera!
Unlock the secrets of 24p, HD and Final Cut Studio with Call Box Training. Featuring the Sony EX1 Guidebook, Panasonic HVX200, Canon EOS 5D Mark II and Canon 7D.
Learn DSLR Cinematography.


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Nathan Wright
Re: Motion Crashes
on Jul 20, 2010 at 1:20:14 am

Deleted Motion prefs and converted audio to .mov and it's still crashing...

Motion 4.0.2

Model: MacBookPro6,1, Intel Core i5, 2.53 GHz, 4 GB,
Graphics: NVIDIA GeForce GT 330M, NVIDIA GeForce GT 330M, PCIe, 512 MB
Graphics: Intel HD Graphics, Intel HD Graphics, Built-In, 288 MB



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Noah Kadner
Re: Motion Crashes
on Jul 20, 2010 at 7:15:59 pm

next try a zap pram- google for that and you'll see how. And then a reinstall of Final Cut Studio and install all current Software Updates.

Noah

Check out my book: RED: The Ultimate Guide to Using the Revolutionary Camera!
Unlock the secrets of 24p, HD and Final Cut Studio with Call Box Training. Featuring the Sony EX1 Guidebook, Panasonic HVX200, Canon EOS 5D Mark II and Canon 7D.
Learn DSLR Cinematography.


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Ann Clark
Re: Motion Crashes
on Jan 22, 2011 at 2:20:54 am

Using Motion 4.0.3 on a Mac Pro running Snow Leopard.

I've experienced the mystery "touch audio, crash Motion" phenomenon, also. It can happen when simply adding audio to the timeline (I work mainly with .AIF format), but it can also happen when I move, change, or delete the audio.

I just copied an existing Motion sequence so I could re-use it elsewhere - when I tried to select and delete the old audio, bam - crash. I tried it maybe 3 times just now.

Only occasionally have I been successful at keeping Motion running while tweaking audio. The best way for me to get audio into Motion is to start by sending a chunk of a FCP timeline to Motion. And then, I don't fool with the audio AT ALL, I just use it for shot timing purposes.

This problem seems to be somewhat recent, maybe since 4.0??, because I've used Motion since 2.0 and was very accustomed to using the audio features when this problem began to occur. Occasionally, prefs were duly trashed, but this didn't solve the problem.

A bug, perhaps?

MacPro 2 x 2.8 GHz Quad-Core Intel Xeon 14GB memory - OSX10.6.4 FCP7


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Jennifer Yeager
Re: Motion Crashes
on Apr 8, 2011 at 9:36:31 pm

I am having he same issues. I've done all of the above. I know I don't have to tell you, but what is critical about music working in Motion is the fine tuning. Jumping between Motion and FC all the time is unrealistic and rendering and re-rendering in FC is too time consuming. Could this be something with the Graphics Card?


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Don Leavy
Re: Motion Crashes
on May 6, 2011 at 8:40:53 pm

Same problem here. When the Inspector tab is open and I touch an audio track: Crash...


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Tom Hafner
Re: Motion Crashes
on Jun 14, 2011 at 3:44:39 pm

I've also the exact problem, completely reproducible.
Sometimes a system restart helps, but not for long... tried everything else, no cure.
I hope Apple fix this at least in Motion 5 coming end of July


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jj Porterfield
Re: Motion Crashes
on Nov 10, 2011 at 7:13:19 pm

I have a late 2008 Mac Book Pro, the last model with the silver keypad, and had no trouble with audio in motion. Adding, deleting, moving tracks around. However I recently had to send my machine to Apple for a display problem and when it returned this problem has surfaced. They did replace the processor so I assume that's the issue. I thought I was going insane because I had never experienced this. Does anyone know if a fix is out there?

JJ


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