I'm absolutely new in Motion and would like to make some animation on text. Let's say I have a word COW, which fills all screen. In the beginning I would like that a lot of small rectangles bounce in and build that word. Some kind of old fashioned TETRIS. I don't want all actions explained here, just a few tips for beginning.
How do you imagine that animation with behavior? Do I have to make all that rectangles by hands, animate every of them and build the word? Maybe I don't explain what I really want. I'll try to find some examples.
It's hard to find now an example, maybe something similar to
, but I don't need such complex animation. Let's try again. White background, simple word "COW" with a shadow. I want, that a lot of particles (simple rectangles) would come from depth, become bigger and build word like tetris. Is there any function in Motion, to make a lot of parts from the letter and animate them?
In Motion, any image, including text, can be the source for a replicator or a particle emitter. So you create your text, replicate a square, set the replicator to use an image and drag the text layer to the well, turn off the text layer, then tweak the fill parameters. You can then animate it with a sequence replicator behavior. Below is an example movie; the project file can be downloaded here: http://www.daystreet.com/Replicated_word.motn.zip
finally I found a little bit of time and can continue making my logo animation. I made a small draft and have a few more questions. While all particles fly in on z axis, I would like to make it bounce on y axis. Everything is simple with sequence behavior, but I can move all particles in group only. How to move them individually? And why it becomes blurry, when I add extrude filter?