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Particle Generation and Motion Path

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Steve Price
Particle Generation and Motion Path
on Jun 9, 2009 at 8:55:33 pm

Hello,

I'm just starting out on Motion - loving it so far - and I have a small problem I can't get round...

I'm playing with plotting a course for a plane with a vapour trail. I've made the vapour trail from 'Shoot Smoke' and it all looks very nice.

I've added a motion path with a few sharp corners in it, and this is where my problem starts. As the plane turns each corner all the particles of smoke revolve, but I want all the emitted smoke to just hang in the air then evaporate.

Can anyone advise how to solve this issue please?

Thanks very much,

Steve.


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Jim Johnson
Re: Particle Generation and Motion Path
on Jun 9, 2009 at 9:58:34 pm

Howdy,

A similar technique is described here: http://www.motionsmarts.com/tutorials/skywriting/skywriting1.html



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