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Exploding text toward camera

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David Wegley
Exploding text toward camera
on May 31, 2008 at 11:09:24 pm

Ok I'm sure I'm just being a total newb but I'm trying to get some text to explode toward the camera and blur out (kinda giving it a smoky kind of effect). I was playing with the from behind camera 3D text behavior because that was basically what I want in reverse. Is there a way to reverse this behavior in the properties? Any help is greatly appreciated!

David Wegley
Phoenix, AZ
PowerOne Productions
HUDcast Podcast


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Burt Hazard
Re: Exploding text toward camera
on Jun 2, 2008 at 3:49:39 pm

The Motion behaviors either tend to be procedural (i.e., generated by algorithims) or possibly "pre-baked," like the text behaviors, so sometimes the workaround is to render/"bake" your text with the effect, then reimport it and add a scrub filter to reverse it. Also you could play around with other text behaviors like evaporate. But probably your best bet would be to use the Sequence Text Behavior to customize your own effect.



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Peter Wiggins
Re: Exploding text toward camera
on Jun 2, 2008 at 4:23:20 pm

Make a clone of the layer and then apply a reverse timing behavior

A retiming of particle emitters tutorial to give you an idea is here:-
http://idustrialrevolution.com/content/view/24/47/

Peter






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David Wegley
Re: Exploding text toward camera
on Jun 2, 2008 at 11:40:54 pm

Thanks guys! I will try these out.

David Wegley
Phoenix, AZ
PowerOne Productions
HUDcast Podcast


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