Does anyone know if one can do actual collision detection (not just edge detection) between different objects in Motion? Inspired by that tutorial about creating a Pong game, I tried today to create an Arkanoid animation, just for kicks, and I found out that I needed 2 things:
-Actual collision detection between, say, the ball and the bricks.
-A way for an object to detect events (like a collision) and trigger parameter changes from there. Example: a brick that detects the ball colliding and sets its opacity to 0.
Not a big deal. I was just curious about whether this was possible at all.