I've been trying to use zoom layer camera behavior for some 3d comps.
it works fine but the problem is that even after the behavior has ended on the timeline the camera still "locks" to the anchor of the layer.
so if you then try and animate the position of the layer the camera stays locked and everything else in the scene moves around it.... not what I want.
I want to have the camera zoom to layer, then after that move is ended move the object off screen or zoom to another layer.
there must be something simple I'm missing otherwise this behavior is really not very useful??
at the moment having to hand keyframe the camera until I can work out whats going on here.