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Motion not stopping when told

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Gregory Leno
Motion not stopping when told
on Nov 8, 2006 at 8:21:09 pm

Whenever I have 2 or more layers using paricle emitters and/or behaviors, Motion gets stuck playing the timeline and will not respond to any commands I give it.
I have waited sometimes 10min or more until it seems to "catch up" and then becomes responsive again. This is on an NTSC SD timeline.

Is my system/graphics card (see below) just not up to what it needs or is there something else I need to check?



G5 dual 2.0 -
3.5g Ram -
160g internal hd -
250g internal hd -
Two 500g Lacie Big Disks via Firewire -
20in Apple cinema display- ATI Radeon 9600 Pro
FCPHD 5.0.4

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Winston A. Cely
Re: Motion not stopping when told
on Nov 9, 2006 at 7:53:39 pm

I've got 2 20" Cinema displays and an ATI Radeon X800 XT and I get the same thing. Annoying as hell, but I think the only way to get around it is to have a top of the line graphics card, and only use one display, and then it might fix it.

"If God could do the tricks we can do, He'd be a happy Man." - Peter O'Toole - "The Stuntman"

Machine Model: Power Mac G5
CPU Type: PowerPC G5 (3.0)
Number Of CPUs: 2
CPU Speed: 2.5 GHz
L2 Cache (per CPU): 512 KB
Memory: 4.5 GB
Final Cut Studio (Not Universal, yet)

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Jim Kanter
Re: Motion not stopping when told
on Nov 9, 2006 at 9:52:42 pm

Yes, you need a beefier machine if you are going to use particles. You will never get satisfactory particles performance using that video card.

Jim Kanter,
Digital Film Institute

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