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Making custom export LUTs in Autodesk Smoke/Combustion?

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Ki Hatee
Making custom export LUTs in Autodesk Smoke/Combustion?
on Nov 28, 2013 at 11:49:42 pm

I am trying to make custom LUTs that emulate certain older stocks of film based mostly on "feel" by experimenting on some of my camera footage, but having trouble understanding the basics of LUTs in Autodesk.

I am first importing footage and then applying the Color Correct function then going into LUT Editor to customize the RGB curves, but the imported footage never shows any changes in the preview window. I want to make custom Linear or Log to Lin/Lin to Log LUTs. I have been trying this in an old copy of Combustion running on Mavericks and now in a trial of Autodesk Smoke after learning Combustion was discontinued. Any suggestions on how to do this in either Smoke or Combustion would be great.

Thank you.


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